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Hologram VFX

A hologram made entirely using the niagara systems (it was tasked not to use blueprint system). The object, it's size, color power, rotation speed and Z-offset are parametrized. There are also settings for the glitch effect.
The glitch effect is something im proud off as I've come up with this idea myself and has not seen this technique used. For the glitch effect I used a plane with 2D refraction and camera offset. Also I use a Jitter module in niagara to spawn fake models' copies. The refraction doesnt seem to work with translucency so the object's material is masked with dither, which makes the effect lightweight.

Niagara system

Niagara system

Main hologram shader

Main hologram shader

Refraction plane shader

Refraction plane shader

Parameters

Parameters